Alexis Kennedy is a British screenwriter and game designer. He wrote article to Gamasutra about game world. And now we can read tips from him how to do this more effective.
How to create game world?
Build it gradually and without detailed history. Because, much information will make users tired.
How you can talk about game world?
- Include your history to the gameplay. It is necessary to make users interested and make them read.
- Try not to use known and evident way to developments in your story and keep kindle curiosity to detail in game.
- Mix text with graphics.
- Include part of your game history to heroes dialogic. It helps to show information from different side.